Bag The Hun – Cards by Jimbo
- http://www.artscow.com/gallery/card/jimbo-bag-the-hun-cards-set-bth-okhi2yrtsg12
- http://www.artscow.com/gallery/card/jimbo-bag-the-hun-cards-set-bth-cw78u8vyqbu5
B'Maso - Congo 1960s - Joe Collins
- http://www.artscow.com/gallery/playing-cards/tfl-bmaso-congo-deck-un-and-simba-6fwwwyiqwkuxhttp://www.artscow.com/gallery/playing-cards/tfl-bmaso-congo-deck-katanga-epivj9nwym48
- http://www.artscow.com/gallery/playing-cards/tfl-bmaso-congo-deck-belgians-un-and-simbas-aaa8tush7fjc
B'Maso - Modern - Joe Collins (I only have Rebels finished as of now. Maybe one day I will be inspired to finish off the Government and Interventionists decks.)
Charlie Dont’ Surf – Cards by T van der Burgt
Charlie Don’t Surf – Cards by Graham Riddle (no pics or on-card rules – colour coded for easy identification):
- Communist
- Free World
- Blank Cards ( These are optional and can be used to extend the other decks.)
- Free World
- PAVN/VC
- ARVN – including the “Civilian move” card
Charlie Don't Surf - Joe Collins
- http://www.artscow.com/gallery/playing-cards/tfl-charlie-dont-surf-deck-2fn5fmv8aq4g
- http://www.artscow.com/gallery/playing-cards/tfl-charlie-dont-surf-deck-ffuy0m2n51jk
- http://www.artscow.com/gallery/playing-cards/tfl-charlie-dont-surf-deck-fmphhlmns242http://www.artscow.com/gallery/playing-cards/tfl-charlie-dont-surf-deck-8za7opwhsb2z
- http://www.artscow.com/gallery/playing-cards/tfl-charlie-dont-surf-deck-pgvucizmvo1z
- http://www.artscow.com/gallery/playing-cards/tfl-charlie-dont-surf-deck-6dae2ezelysk
- http://www.artscow.com/gallery/playing-cards/tfl-charlie-dont-surf-deck-93v9s6q2b3v3
- http://www.artscow.com/gallery/playing-cards/tfl-cds-special-gxs82t2y693i
- http://www.artscow.com/gallery/playing-cards/tfl-cds-special-md0swk3ltra9
- Axis
- Allies
- Blank Deck with the same card backs as above
I Aint Been Shot Mum (Battle of the Bulge) – Cards by T van der Burgt
I Ain't Been Shot, Mum - Falklands - Joe Collins
- http://www.artscow.com/gallery/playing-cards/tfl-iabsm-falklands-deck-uk-8v3ffqg6srcf
- http://www.artscow.com/gallery/playing-cards/tfl-iabsm-falklands-deck-argentine-z9yc316d1qh6
If The Lord Spares Us - Joe Collins
Kiss Me Hardy – Cards by Graham Riddle
Sharp Practice (first edition) – Cards by Jonathan Davenport
- http://www.artscow.com/share/Sharp-Practice-Cards-1-wu4q586a4fjw
- http://www.artscow.com/share/AWI-Pack-5-1n4u3617j317
- http://www.artscow.com/share/AWI-Pack-6-fzc8uulacv5n
- http://www.artscow.com/share/AWI-Pack-7-j0zkq1gizity
- http://www.artscow.com/share/AWI-Pack-8-f00oq56czldk
- http://www.artscow.com/share/AWI-Pack-9-pv44pplthkr4
- http://www.artscow.com/share/AWI-Pack-10-ve578hgej6e2
They Couldn't Hit An Elephant - Battles of Carthage; Wilsons Creek; & Fredericktown, in Missouri, 1861 - Joe Collins
Through The Mud And The Blood - unknown
- http://www.artscow.com/share/Mud-Blood-Cards-2jau8g0q2x0r
- http://www.artscow.com/share/Mud-and-Blood-Cards-2-q2iv987dt7ag
- http://www.artscow.com/share/Mud-and-Blood-Cards-Pt-I-u5vx47bsbbkc
- http://www.artscow.com/share/Mud-and-Blood-Central-Powers-9u9gzhdkmn4x
Through the Mud & Blood - Anglo-Irish War & Irish Civil War - Joe Collins
Troops Weapons and Tactics - Cards by Evan from the Yahoo Group
Troops Weapons and Tactics - Cards by Evan from the Yahoo Group
- TW&T Deck 1 (Unit Cards): This is the first required deck and supports up to a reinforced platoon. It contains 4 squads, 2 support, 2 tanks, 2 anti-tanks and 5 big men (with Tactical Initiative cards) for both Axis and Allies. This deck (along with Deck 2, below) is sufficient to play 95% of TW&T scenarios. The Tactical Initiative cards have been selected according to how common the Big Man Grade is for all the nations in the rulebook.
- TW&T Deck 2 (Scenario Cards): This is the second required deck and contains all the national characteristic cards and scenario cards (blinds move, tea break etc). It also contains the #6 big man for both Axis and Allies.
- TW&T Deck 3 (Reinforcements): This is an optional deck. It reinforces each side to two platoons. Combined with Deck 1, this gives you a total of 6 squads (i.e. 2 platoons), 4 support (1 platoon), 5 tanks (1 platoon) and 12 big men (with Tactical Initiative cards). This deck is really for bigger, convention games (or if you just want to have more TI cards!).